1 VAGA DE Artista EM São Paulo / SP

Função/cargo da vaga:

Artista

Empresa:

Nome da empresa disponível para cadastrados.

Salário:

A combinar

Cidade/Estado:

São Paulo / SP

Tipo de Vaga:

Home Office

Regime de contrato:

Efetivo/CLT

Descrição da vaga:

1518 is a branding of ptw, a globally recognized gaming services company specializing in the creation of exceptional aa/aaa games for gaming developers worldwide. Driven by a passion for innovation and dedication to delivering top-Tier gaming experiences, we are at the forefront of the gaming industry. As an entry-Level vfx artist at ptw, you will have the exciting opportunity to showcase your creativity and contribute to the dynamic visual effects that will enrich our : entry-Level vfx artistjob overview: as an entry-Level vfx artist at ptw gaming services, you will play an essential role in creating real-Time visual effects, including particle systems, shaders, and animations, that enhance the visual appeal and immersive experience of our aa/aaa games. Collaborating closely with the art and design teams, you will translate vfx requirements into compelling in-Game effects. This position offers an exciting on-Site opportunity to leverage your skills and passion for vfx, working alongside experienced professionals in a collaborative responsibilities: develop and implement real-Time visual effects, such as particle systems, shaders, and animations, in accordance with the games artistic and design vision. Collaborate with the art and design teams to understand vfx requirements, ensuring that visual effects seamlessly integrate with the overall gameplay and narrative. Utilize industry-Standard vfx tools, such as unreal engine cascade and unity vfx graph, to create stunning and dynamic in-Game effects. Integrate final delivery assets into game engines like unity and/or unreal, ensuring a smooth and cohesive visual experience for players. Demonstrate a basic understanding of scripting or node-Based systems for vfx implementation, facilitating efficient workflows and effect optimizations. Requirementsqualifications knowledge of unity and unreal particle system. Experience with the cascade interface in unreal. Examples of flipbooks vfx in your portfolio and stylised effects. Experience of using industry-Standard content creation software (e.G. Maya, 3ds max, photoshop, substance) to create assets to use in-Engine. Understanding of real-Time vfx techniques and pipeline. Experience with various supplemental 3d and vfx authoring packages (maya, houdini, substance, etc.) portfolio that demonstrates a breadth of both technical and artistic execution of real-Time vfx. Understanding optimizing vfx for console and mobile game development. Experience with shader creation inside unity and unreal. Knowledge of game production pipeline and life cycle. A critical eye for the timing, animation, and motion of real-World objects and visual vfx. Bilingual portuguese/english benefits competitive remuneration. Dynamic and entrepreneurial global multicultural casual, fun environment. You get to work with the latest technologies you will be working for one of the worlds leading providers of specialist services to the games industry. Who we areptw is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-On-Year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 game-Of-The-Year-Winning have grown rapidly over the past few years and now have 35 sites spanning the globe. The ptw umbrella of companies includes 1518, side and orange rock. Side works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange rock is our in-House game and product development studio. 1518 is our award- Winning global art studio to 1518.

Cód. 10035843
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